#ifndef ORTHO_H
#define ORTHO_H


#include "projection.h"

class Ortho : public Projection
{
    public:

    Ortho();
    Ortho(GLdouble aLeft, GLdouble aRight, GLdouble aBottom, GLdouble aTop, GLdouble aNear, GLdouble aFar);

    void DefineProjection();

    GLdouble  	left;
    GLdouble  	right;
    GLdouble  	bottom;
    GLdouble  	top;
    GLdouble  	nearVal;
    GLdouble  	farVal;

    GLdouble width;
    GLdouble height;

};

#endif // ORTHO_H
